Learn and practice the fundamentals of art, animation design, and visual effects (VFX)
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Animation & Visual Effects Bachelor of Applied Science
The Animation & Visual Effects Bachelor's Degree program focuses on the foundations of visual effects, designed to get the student into the field in as few is 32 months.
Each academic year you'll be immersed in project-based, hands-on courses while gradually accruing your general education requirements.
Freshman Year: Mathematical Concepts, Drawing Bootcamp, Design Basics, Media Sound & Visual 1
Sophomore Year: Concept & Imaging, Compositing 1, 3D Modeling 1, Concept Art, Introduction to Animation
Junior Year: Current Industry Techniques, Dynamic Effects, Motion Studies, Character Rigging, Creative Pre-Production
Senior Year: Animation Body Mechanics, Facial Animation & Lip Sync, Live Action Compositing, Reel Production, Popular Culture
Bachelor's of Applied Science students will be required to complete 36 credits of General Education classes including: Communications & Critical Thinking, Mathematical Concepts, American History, Creative Writing, and more.
Bachelor's of Applied Science Degree in Animation & Visual Effects
- Emeryville, CA
Technical and Professional Skills
- Motion Capture
- Texture and Lighting
- 2D Animation
- Video Editing
- Live Action Film
- Visual Effects
- Architectural/Interior Visualization
- Science and Medical Simulation
- Virtual Reality
- Forensic Visualization
- Concept Art
- Professional Life Skills
Your learning experience
- A common core curriculum providing you with instruction in digital media literacy and 21st century design.
- Work with artists, designers, web, mobile and games developers, film makers, and animators.
- Build your knowledge and skills on, and have access to, industry standard equipment.
- Be part of a team that nurtures your talents, and encourages you to reach your learning potential.
- Practical training in digital video, audio, and design paired with guided development such as critical thinking, résumé writing, and job interview practice.
- Create a series of projects and assets throughout the program specially developed to demonstrate knowledge to prospective employers.
- Rotoscope Artist
- Rotoscope Technician
- Matchmove Technician
- Lighting Artist
- Look Development Artist
- Effects Arts
- 3D Artist
- 3D Modeler
- Concept Artist
- Character Artist
- Hard Surface Modeler
- Environment Artist
- Render Wrangler/Manager
- CG Artist
- Character Rigger
- Technical Director
- Texture Artist
- Matte Painter
- Shading Artist
- Motion Capture Technician
- Level Designer
- Quality Assurance
- Production Assistant
Enroll By: 27 Mar 2017
Start Date: 27 Mar 2017
End Date: 22 Nov 2019
For entry requirements, please see our Admissions section.
Fees and Payments
Tuition costs per semester based on credits being taken
|7 - 11 Credits:||$9,300.00|
|6 - 8 Credits:||$6,340.00|
|1 - 5 Credits:||$1,060.00|
|Technology Fee: (per academic year)||$299.00|
A Bachelor's of Applied Science Degree is generally 8 semesters for a student attending full-time. Total tuition costs for the program is $94,400. The estimated cost of attendance with fees is $95,297.
Calculate the estimated cost of attendance with the Net Price Calculator.
Tuition may be paid by cash, check, money order, or bank transfer. SAE Expression College also offers monthly payment plans with no interest or finance charges. These payments comply with state and federal requirements.
126 Credit Hours / 32 Months
SAE Expression College is available to students and staff on a 24-hour basis. Access to all studios, labs, audio and video suites, Meyer Performance Hall, library and classrooms is subject to the booking process of the SAE Expression College Master Scheduler. Access to offices, copy room, and all building maintenance and storage rooms is not available to students.
Most classes occur between the hours of 8:00AM - 11:00PM. However, labs may periodically be scheduled outside of these hours. Distance education courses are asynchronous. The labs and facilities are open for student use 24 hours a day, seven days a week.
For every 15 contact hours of theory class, students are awarded 1 semester credit. For every 30 hour of lab class, students are awarded 1 semester credit. For 45 contact hours of internship, students are awarded 1 semester credit.