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AVAILABLE IN UNITED STATES
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Game Art & Design Bachelor of Applied Science
Duration: 32 months
Experience hands-on, real world game design training and get the skills and knowledge the industry demands.
Specialize in:
- Environmental Art
- 3D Modeling
- Character Art
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Game Development Bachelor of Applied Science
In a studio environment, experience the entire pipeline of making games from conception to the final release.
Specialize in:
- Game Design
- Level Design
- Game Scripting
Game Art & Design Bachelor of Applied Science
Program Overview
The Game Art & Design Bachelor's of Applied Science degree program prepares students for a career in the interactive entertainment industry in as few as 32 months.
The Game Art & Design degree program is an intensive practical and theoretical training program that prepares students to become successful in today’s game development industry. Students attending this program have the opportunity to learn both the technical and creative components of fine arts as well as the essential business principles of the entertainment industry.
Degree Progression
Each academic year you'll be immersed in project-based, hands-on courses while gradually accruing your general education requirements.
Freshmen Year: Communications & Critical Thinking, Introduction to Psychology, Drawing Bootcamp, Design Basics, Media Sound & Visual
Sophomore Year: Popular Culture, Mathematical Concepts, Compositing, 3D Modeling, Introduction to Animation, History of Games
Junior Year: Texture & Lighting, Motion Studies, User Interface Design, Game Production, Advanced Game Production, Character Rigging
Senior Year: Creative Writing, American History, Modeling for Games, Architectural Design & Modeling, Final Game Projects
Qualification
Bachelor's of Applied Science in Game Art & Design
Technical and Professional Skills
- Architectural/Interior Visualization
- Science and Medical Simulation
- Virtual Reality
- Forensic Visualization
- 2D Computer Graphics
- 3D Modeling
- Animation
- Texture and Lighting
- Characters, Props, and Environments
- Professional Life Skills
Your Learning Experience
- A common core curriculum providing you with instruction in digital media literacy and 21st century design.
- Develop fine art skills and an aesthetic foundation.
- Design and develop a game level through group work that simulate professional pipeline production techniques.
- Be part of a team that nurtures your talents, and encourages you to reach your learning potential.
- Practical training in game design and development paired with guided development such as critical thinking, résumé writing, and job interview practice.
- Create a series of projects and assets throughout the program specially developed to demonstrate knowledge to prospective employers.
Career Options
- 3D Artist
- 3D Modeler
- Concept Artist
- Character Artist
- Hard Surface Modeler
- Environmental Artist
- Game VFX Artist
- Maya Artist
- Character Rigger
- Technical Director
- Texture Artist
- Shading Artist
- Animator
- MoCap Technician
- Lighting Artist
- Level Designer
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DURATION(S):
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INTAKES:
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NEXT INTAKE:
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COURSE TYPE:
Bachelor